#include "state_machine.hpp"

namespace fsm
{
	namespace sc = boost::statechart;

	sc::result StSearch::react(const EvTick&)
	{
		int id = 0xefff;
		printf("find monster!id = 0x%x! enter StKill\n", id);

		post_event(EvSearchEnd(id));

		return discard_event();
	}

}//names